Sore Losers 2003 Horror Movie Review
Horror movies Review
There’s not much I can say about The Sore Losers except to stress the fact that it makes no sense whatsoever; the very thought of any part of this movie making the least bit of sense never even occurred to writer/director/producer John Michael McCarthy. This alien from who knows where named Blackie was sent to Earth by “the elders” in the 1950s to kill twelve beatniks, but his allotted time ran out with three victims left to go. The elders brought him back and confined him somehow, but after forty-something years he has escaped and has come back to finish the job. He hooks up with a couple of associates, a comic book geek who looks like Prince and a brutal redhead of a woman, but the trio makes the mistake of killing one too many people. Blackie’s in trouble again, but the elders give life back to the redhead’s decomposing mother and tell Blackie to kill a certain individual if he wants to be granted a safe return home. He meets another alien like him stranded on earth and is told that the elders are lying to him. To kill or not kill the intended victim becomes the question.
This movie never sits still; scenes change, characters change and morph, angelic beings with giant snakes pop up, people die, don’t die, and “undie,” all without a moment’s notice and often in rapid succession. Even God and Satan aren’t safe from the awful clutches of this movie, as they too get thrown into the illogical mix. Comic books are inexplicably important, and hippies are seemingly public enemy number one. I won’t even try to describe this movie any more than this because I can’t and, more importantly, because it simply isn’t worth it. If this movie were a human being, it would be confined in a straitjacket and stuck in a maximum security mental asylum for the rest of its life. I guess I can begrudgingly credit the ending with what might be called a very tiny bit of a philosophical ending, but in doing so I am being incredibly generous to a movie that goes far out of its way to make sure no one can possibly understand the first thing about it.